Call of Duty: Black Ops 3
Redwood is probably my favorite map from Black Ops 3 (followed very closely by Micro). Aside from it being one of the more diverse maps in terms of variation in navigation and battle spaces, it was incredibly fun to detail and see it come alive. The setting was very unique to the Call of Duty franchise and the map ended up looking quite stunning.

My responsibilities included:

  • Majority of map design (gameplay)
  • Theming/map detail/polish

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