Drive In
Call of Duty: Black OpsDrive In, part of the Annihilation map pack, was one of my favorite maps to design because of it’s unique setting. It has an open center (parking) area and battles from the projection room to an opening in the movie screen, and flank areas through an arcade (complete with World at War arcade machines) and concession stands.
My responsibilities included:
- Map design (gameplay)
- Theming/map detail/polish
- Spawning and technical aspects